Engaging content - tool selection matrix

This matrix show Flinders University supported tools that are available to create content of different types.

Tool selection matrix (this entry)

Tool selection matrix       Hover over table cells for information, click for details.     Can be used to create content          Can be used to display content


Branching Animation Infographic / Diagram (static) Hotspots Video Audio Embedded quizzing Polling Game Activity
Definition Students take different pathways through learning content based on choices they make or their performance. May be interactive scenarios or differentiated content Moving images that contain graphic elements but not live action, may be animated models or diagrams, characters A visual way of representing information through image, or a combination of image and text Interactive elements embedded within the content that students hover or click on to trigger an action (eg revealing more information, visit web links) Visual footage, with or without audio, including live action, talking heads, screen recordings etc Recorded sound and/or dialogue (eg sound clips, podcasts) Questions / knowledge check activities embedded within learning content, rather than as a standalone activity Students can provide real-time responses to questions or surveys, and you can see, display and analyse the results immediately Gamification is the use of game play thinking and mechanics to solve problems and engage students

Camtasia










Snagit








Kaltura








Kaltura Desktop Recorder








PowerPoint
 


Recording Studio








FLO Lesson


FLO Quiz


FLO Active Quiz



FLO Choice





FLO Feedback





FLO Book



FLO Page



FLO Glossary





Digital Content Producer


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